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Dungeon Generator

Posted on 28/09/201103/08/2015 by brnkhy

It’s a series of little tests more than a full scale project. Including things like random map generation using predefined modules , creating rooms with Binary Space Partitioning and creating corridors with A* algorithm

I have only one blog post about this for now , but I’m planing to write more about it in the future.

Yet Another A* Implementation

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