Menu
Baran Kahyaoglu Dev Blog
Baran Kahyaoglu Dev Blog

Shadow Casting

Posted on 02/12/201210/06/2020 by brnkhy

I did this a few weeks ago actually but didn’t have time to write a post about it.

Well I was planing to write a longer post about it but considering it’s not that fast ( not as fast as it should be ) and buggy ( got some corner cases ), I decided to skip the post thingy and just put it here as is ( mainly because I have no intention to fix&improve it further )

Oh and again, it is inspired by Amit and his Shadow Casting post.

 

 

And here it is;

http://barankahyaoglu.com/shadowcasting/

( You might need to refresh the page right away )

 

Share on Social Media
twitter facebook linkedin reddit email

Share this:

  • Click to share on Twitter (Opens in new window)
  • Click to share on Facebook (Opens in new window)

Related

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Search

Subscribe to Blog via Email

Follow me on Twitter!

My Tweets

Categories

  • Desktop Development (26)
  • Game Development (39)
  • Mapbox Unity SDK (4)
  • Uncategorized (8)
  • Unity3D (21)
  • Web Development (6)
  • WinRT Development (1)

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
©2025 Baran Kahyaoglu Dev Blog | Powered by WordPress & Superb Themes